Wednesday, June 5, 2013

Prop cars

We had a short amount of time to make our own prop cars. Fortunately, Kacie has made 2 other cars and knew what to do. She assisted in the formation of the car, the soldering, and the attachments. In the end, we made our car and it was able to go fast.

Monday, May 20, 2013

The Smokey Sorter

Along with our short programming section, we launched ourselves into the capstone project, Marble Sorters! I worked with Kyler Smith, Israel Dedina, Wes Ahrens, and Chase Fischer. We worked a long time on this and eventually came up with a working model that sorted 3 marbles.

We Earned 20 Achievements.

Our Sketches


Organize it!

Brainstorm!

Enter the Matrix
Data Matrix









Design Solution

"I've Made a Few Special Modifications..."

Final Implementation





















Final Implementation - Video!


Reflection
+: We successfully sorted 3 marbles
     We sorted the marbles very quickly
      It was efficient
-: We only were able to sort 3 marbles
   Our funnel/hopper didn't work completely, had to adjust it
    We were unable to drop the marbles from 6 feet
?: Make a larger funnel
    Try to sort more marbles
    Use more fischertecniq products
!: Attempt to use the light sorters
   Make more of an upward facing hopper
   Add a more definite wood/metal marble sorter

Reference:
Our prototype was based off a trash sorter, shown here: reference


--------------------------------------Product Achievements------------------------------------------

Sorting Speed (15 marbles total: at least 3 different types):
Process 15 marbles in less than 2:00 minutes. 
Process 15 marbles in less than 1:45 minutes.
Process 15 marbles in less than 1:30 minutes.
Process 15 marbles in less than 1:15 minutes.
Process 15 marbles in less than 1:00 minute.
Process 15 marbles in less than 45 seconds.
Process 15 marbles in less than 30 seconds.

Marble Delivery (may use non-fischertechnik materials to create a "hopper" to drop marbles into for "Drop" achievements):
Drop marbles from 6" above machine 
Drop marbles from 1' above machine
Drop marbles from 2' above machine

Systems (not including motor or piston used to charge your pressure vessel):
Use at least one motor

Monday, April 8, 2013

Delivery vehicle control

We did the activity on 3.1.7 called delivery vehicle control, where we were to create a system that would transport goods between 2 point, based on an pentameter input. Eventually with some program tweaks, we were able to activate it.








Thursday, March 21, 2013

Programming

We started probably the most basic form of programming this week. We started off with the robopro program on our computers, an interface, an a motor. We told it to start for 3 seconds, then stop. After that advanced to switches and a lamp. On Wednesday, we made the lamp go on, until it had been on for 8 seconds or more. This is a really cool topic.







Basic Programming


Basic Programming


Open Closed Loop System


Open Closed Loop System


Branch Functions


Basic Programming


Flowcharting

Flowcharting

Flowcharting
Variable Functions

Friday, March 1, 2013

Bridge Building Challenge PART 2

The overall goal of the past month and a half or so, was to better our original bridge design, which mine completely failed. So all of the moment calculations, truss calculations, MD solids, beam deflection, and Free body diagrams have been towards the overall goal of building a good, stable bridge.





Wednesday, February 20, 2013

2.1.7 Calculating trusses

We got more practice with trusses today during our block period. We used our 2J=M+R formula to determine if they were statically determinate, then solve for unknown values.







Wednesday, February 13, 2013

Truss Systems

A long and complicated process, truss systems are difficult to comprehend unless you know how to do it. It involves much of the information we have learned in the past, like moments, the use of free body diagrams, and trigonometry.
We had a large packet to complete, but I am only going to upload a few pieces of work:
As you can see, this work was very computational, and is very vague to anyone unfamiliar with the subject. All in all, I think this lesson will help u in our bridge building contest in the end of the lessons











Monday, February 4, 2013

Activities

Lately, mainly on block days, we get lectures about different ideas or themes used in engineering. We have gone though moments, beam deflection, free body diagrams, electrical circuits, and centroids.
I have already talked about centroids in previous posts, so this will not be addressing those.
Moments, free body diagrams, and beam deflection go together. With free body diagrams, we are able to view the forces from different components and how they act upon an object, which relates to beam deflection, which incorporates the knowledge of where the weight is placed, the height off the ground, and the dimensions of the wood. That combines with moments, because moments is really saying the moment of inertia, which includes the dimensions of wood to discover it.
The electrical circuits activity was very difficult to accomplish because it required the use of electrical equipment which could be shot, burnt out, or just not working. Our main objective was to create an electrical circuit that would turn on a light bulb. After we accomplished that, we had to measure the voltage and resistance, then moved onto more intense circuit making.

SEA PEARCH

For a while now, every Monday and Friday, we have been working collaboratively with the NJROTC students in creating the SEA PEARCH submarine. I was placed in a group with Ralph, Wes, Jesse, and myself.
Our group finished relatively early and relaxed and tested the project out. In the end, we had created games that we voted for. The two that won were the sumo wrestling and capture the flag. Our group was in charge of the sumo wrestling ring and the ruled of the game.






Thursday, January 10, 2013

Leadership 101/Dot game

On block day, our class broke up into teams of about 4 or 5 people, each of us electing our own team leader. Then we had a short lecture on leadership, direction, alignment, and commitment. After that we gathered around to demonstrate those traits through a dot game. We would stand in a large triangle, with people being dots, and we had to pass a tennis ball around while being given certain restraints. For example, we had to pass it to everyone, without anyone touching it one time, or not being able to pass it to anyone adjacent to you.